Session lifecycle
session_start
Section titled “session_start”Boot a simulator (or attach a paired device), install + launch a target app,
return a session_id.
session_start( bundle_id="com.acme.app", device="iPhone 17", # optional, default = first booted sim os_version="26.3", target="simulator", # or "device" udid="<device-udid>" # device target only)Returns: { session_id, target, device, os_version, bundle_id, status }
session_end
Section titled “session_end”Tear down the session, release the simulator lock, drain pending recorders. Idempotent.
session_end()session_status
Section titled “session_status”Report current session state.
session_status()# → { session_id, status: "ready" | "recording" | "replaying" | ..., device, bundle_id }